mirror of https://github.com/01-edu/public.git
docs(gaming-projects): allow learners to use GitHub for large files
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@ -36,5 +36,6 @@ After downloading and unzipping this [file](https://assets.01-edu.org/Unreal-Eng
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When finished, your project should look like the [“Expected Result” video](https://youtu.be/sebi5icA1MM).
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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[Here](https://www.youtube.com/playlist?list=PLHyAJ_GrRtf9sxZqgfPVM06PrLk8_CWA-) you can find an instructional playlist on Unreal Engine.
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@ -1,3 +1,5 @@
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### Can the Countess character move in the four directions (forward, backward, left and right) using the WASD keys?
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@ -26,6 +26,7 @@ After downloading and unzipping this [file](https://assets.01-edu.org/Unreal-Eng
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When finished, your project should look like the executable example on the folder or the ["Expected Result" video](https://youtu.be/EBibaN-dh_0).
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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#### Bonus
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@ -1,3 +1,5 @@
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### Are the map size (X = 35, Y = 40, Z = 1) and composition (using cubes) being respected?
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@ -18,8 +20,8 @@
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#### Bonus
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###### Do different targets have different speeds?
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###### +Do different targets have different speeds?
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###### Do the walls and floor have texture?
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###### +Do the walls and floor have texture?
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###### Are there obstacles in front of targets?
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###### +Are there obstacles in front of targets?
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@ -81,3 +81,6 @@ In order to complete this project you are going to need to run your game in Andr
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### Hints
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If you want a good example of how a 2D game is created you can try the [Tappy Chicken](https://assets.01-edu.org/Unreal-Engine-Projects/Jumpo/TappyChicken.zip) game provided. Or you can create an empty project and choose "2D Sidescroller Game" template which contains a lot of info that will be helpful for this project.
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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@ -1,3 +1,5 @@
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### Is a main menu displayed at the game startup offering 5 options?
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@ -68,10 +70,10 @@
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#### Bonus
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###### Can the player buy an extra life before the start of the game using coins/gems?
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###### +Can the player buy an extra life before the start of the game using coins/gems?
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###### Are different sprites being used from the ones provided?
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###### +Are different sprites being used from the ones provided?
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###### Are there different map backgrounds?
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###### +Are there different map backgrounds?
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###### Can the coins/gems be used in an in-game store to buy skins or perks?
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###### +Can the coins/gems be used in an in-game store to buy skins or perks?
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@ -41,6 +41,7 @@ After downloading and unzipping this [file](https://assets.01-edu.org/Unreal-Eng
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When finished, your project should look like the [“Expected Result” video](https://youtu.be/Tor1Q10NG_Q).
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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### Bonus
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@ -1,3 +1,5 @@
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### When you move the mouse does the "head" of the player move accordingly?
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@ -24,8 +26,8 @@
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#### Bonus
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###### Is a circle that indicates when the interaction point will be triggered present?
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###### +Is a circle that indicates when the interaction point will be triggered present?
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###### Is the interaction point animated?
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###### +Is the interaction point animated?
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###### Is there looping background music during the game?
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###### +Is there looping background music during the game?
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@ -59,6 +59,7 @@ As for the multiplayer aspect, here are some hints that you will have to follow:
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When finished, your project should look like the [“Expected Result” video](https://youtu.be/s56rio0bw0U).
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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### Bonus
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@ -1,4 +1,6 @@
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### Functional
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### Does the starter menu contain a Host, Join, and Quit button?
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@ -38,10 +40,10 @@
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###### Does the student used "Has Authority" to know if a custom event is called by the server or the client?
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### Bonus
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#### Bonus
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######+ When all players crossed the line, is a restart button available?
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###### +When all players crossed the line, is a restart button available?
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######+ When crossing the finish line does the name of the winner display on the screen?
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###### +When crossing the finish line does the name of the winner display on the screen?
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######+ Can the players join a session by inserting an IP?
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###### +Can the players join a session by inserting an IP?
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@ -79,3 +79,4 @@ The following aspects should be fulfilled:
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- A game should not last longer than 6 minutes. After that the same choices should appear as when the player dies.
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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@ -1,3 +1,5 @@
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### Does the map contain places for the player to hide from enemies?
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@ -64,4 +66,4 @@
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#### Bonus
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###### Are there headshots implemented?
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###### +Are there headshots implemented?
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@ -48,3 +48,4 @@ The player should control an FPS (First-Person Shooter) Character that:
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If you want you could try to play the real game [Slender: The Eight Pages](https://pt.wikipedia.org/wiki/Slender:_The_Eight_Pages) to get a feel of what your game should look like.
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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@ -1,4 +1,6 @@
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### Functional
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### When you open the game, is there a button to press to start playing?
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###### When finishing the game, do the credits (names of the developers) show up?
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### Bonus
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#### Bonus
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###### Does the game contain a 3D Main menu?
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###### +Does the game contain a 3D Main menu?
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###### Is the creature different from the one provided?
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###### +Is the creature different from the one provided?
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@ -39,6 +39,7 @@ After downloading and unzipping this [file](https://assets.01-edu.org/Unreal-Eng
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When finished, your project should look like the [“Expected Result” video](https://youtu.be/4dXjFKh_jjY).
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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#### Bonus
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@ -1,3 +1,5 @@
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### Are there at least three different car models?
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#### Bonus
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###### When hitting the throttle does steam/flames particles come out from car exhaust?
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###### +When hitting the throttle does steam/flames particles come out from car exhaust?
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###### Is the character animated while entering the car?
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###### +Is the character animated while entering the car?
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###### Can you open the doors while inside the car without exiting it?
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###### +Can you open the doors while inside the car without exiting it?
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@ -55,6 +55,7 @@ On the level you should display some grass, textured objects and post process on
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When finished, your project should look like the [“Expected Result” video](https://youtu.be/0v-spQJwDwM).
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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### Bonus
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@ -1,3 +1,5 @@
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### Does the player move correctly forward, backward, left and right?
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@ -65,6 +65,7 @@ After downloading and unzipping this [file](https://assets.01-edu.org/Unreal-Eng
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When finished, your project should look like the [“Expected Result” video](https://youtu.be/d8MqIVuC88k).
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> Do not forget to zip up the project compile and save everything for peer correction.
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> If it is not possible to upload files to Gitea due to their size, use GitHub instead and have a look at [Git LSF](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github)
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### Bonus
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> Due to file size reason, the solution might be uploaded on GitHub instead of Gitea!
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#### Functional
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###### Does the project start with a menu where you can select between "Start game", "Settings" and "Quit Game"?
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#### Bonus
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###### Does the player receives any power-ups/benefits when a zombie dies?
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###### +Does the player receives any power-ups/benefits when a zombie dies?
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###### Is the main menu a 3D main menu?
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###### +Is the main menu a 3D main menu?
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###### Does the game have a points system? (in which every time we kill a zombie, pass wave, etc... , the points gets higher?)
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###### +Does the game have a points system? (in which every time we kill a zombie, pass wave, etc... , the points gets higher?)
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###### Does the game has creepy music?
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###### +Does the game has creepy music?
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###### Is a sound played each time you move to the next wave?
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###### +Is a sound played each time you move to the next wave?
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###### Does the gun run out of ammo?
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###### +Does the gun run out of ammo?
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